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Social Gaming Market in the APAC Region to Expand at a CAGR of 10.12%

瀏覽次數:884

A recent market research report added to the collection of ResearchMoz.us forecasts the social gaming market in the APAC region to expand at a CAGR of 10.12% during the period between 2014 and 2019.

Social gaming refers to the activity of playing virtual games on various networking websites, social media platforms, and social media apps. Social gaming gained popularity when social networking giants Facebook and Zynga joined hands to offer Farmville on the former’s website. The report cites that growing internet penetration has boosted the growth of the social gaming market in the APAC region.

The report analyzes the devices and revenue generation model of social gaming market in the APAC region. Segmenting the market on the basis of revenue type, the report studies the revenue generated through virtual goods, advertisements, and lead generation. While assessing the revenue generated through virtual goods, percentage of smartphone and tablet gamers making in-app purchases for various reasons in 2014 has been studied.

The report studies the demography of the social gaming market in the APAC region and mentions the top genre of games among the male and female gamers. The report further analyzes the time duration spend by the male and female gamers while playing the top genre of games and the corresponding revenue generated.

稀土棋局下的台灣解方:從供應鏈韌性看關鍵礦物合作新契機
特別企劃半導體

稀土棋局下的台灣解方:從供應鏈韌性看關鍵礦物合作新契機

稀土與關鍵礦物已成全球科技競爭與經濟安全的重要戰略資源。面對供應鏈高度集中與地緣風險升高,台灣如何透過國際合作、技術替代、戰略儲備與城市採礦,建立自主且具韌性的關鍵礦物供應體系?

稀土與關鍵礦物已成全球科技競爭與經濟安全的重要戰略資源。面對供應鏈高度集中與地緣風險升高,台灣如何透過國際合作、技術替代、戰略儲備與城市採礦,建立自主且具韌性的關鍵礦物供應體系?

關鍵字:Gaming